After every few missions, more of the storyline unfolds-through screen after screen of text-and occasionally you must fight a boss opponent of some sort. Rikimaru and Ayame are recruited to defend her and so must take on a series of missions to disrupt enemy operations nearby. The game's also got a surprisingly long-winded story, involving a princess who's being stalked by a growing number of enemies for mysterious reasons. You'll choose one or the other at the beginning of any mission. ![]() It's got two playable characters, Rikimaru and Ayame, whom fans of the series will instantly recognize. Tenchu DS seems promising enough on first impression. You'll barely recognize Rikimaru and Ayame during gameplay. The best-looking part of this game is the character-select screen. But if the Tenchu name still means something important to you (or even if it doesn't), you'd probably be better off avoiding this one. The action can still be oddly addictive for short bursts, and the game does have a few decent ideas that are new to the Tenchu series. ![]() But the gameplay itself is a mess-a confusing series of aimless, repetitive, and sometimes-frustrating missions that play like a mediocre Nintendo game from the 1980s. Tenchu: Dark Secret, the new portable entry in the long-running stealth action series, bears a slight superficial resemblance to some of its great predecessors. Apparently even ninjas can fall flat on their face.
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